Digital holographic image reconstruction and GPU acceleration
This REU project estimates the reference wave intensity needed by two-step-only quadrature phase shifting holography for 3D object recording and reconstruction, and implements digital holographic image reconstruction algorithms on a GPU to meet the real-time processing requirement. The performance on various image sizes is measured and compared between GPU-based and CPU-based implementations. The results show that using GPU to accelerate two-step-only quadrature phase-shifting digital holography can provide significant speedup.
37th IEEE Sarnoff Symposium, Sarnoff 2016
Lopez, Danielle; Mazo, Ivan; and Zhang, Shuqun, "Digital holographic image reconstruction and GPU acceleration" (2017). Kean Publications. 1634.