Evaluating engagement physiologically and knowledge retention subjectively through two different learning techniques

Document Type

Conference Proceeding

Publication Date

7-31-2013

Abstract

This paper describes the findings of a replication study conducted at a different location. This study measures the engagement level of participants objectively from two learning techniques: video game and handout (traditional way of learning). This paper may help other researchers design their own Brain-Computer Interface study to measure engagement. In addition, the results of this paper shows a correlation analysis between Engagement (measured physiologically) and knowledge measurement (subjective data). Further, this paper describes briefly the limitations of the Emotiv non-invasive EEG device, which may help researchers and developers understand the device more. © 2013 Springer-Verlag.

Publication Title

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

First Page Number

335

Last Page Number

342

DOI

10.1007/978-3-642-39262-7_38

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